RE: FAILURE LIST 10 Biggest FAILS Nintendo Wants You To Forget

As you can see here there is a lot of fail.

First thing I can tell you is that TheGamer is a subnetwork of a network, and honestly they need to fact check themselves big time.

The credits read as


Script by: Alan Donahue

Voice Over by: Justin Freitas

Edited by: Marc-Antoine Kelertas


These three in particular.

First thing first, nearly everything in this video minus a few things here and there are so far off and incredibly wrong it really seems like they were both ignorant of what was going on with Nintendo at the time, the situation, and the entirety of what was going on.

This was my comment to them which pointed out almost everything I wanted to say to them directly about the subject matter of nearly every fail.

"Nintendo never owned rare, they didn't sell them they simply contracted them out to develop titles for them for the N64.

Nintendo didn't ignore some purposal by sony, they contracted them out to make a snes disc drive console, but offed them because Sony wanted a large percentage share of each game "MADE", not sold but "MADE", which would harm both Nintendo and all of the devs involved dooming the system. It wasn't anything to do with nintendo in all reality it was sony being extra greedy in the end and unwilling to compromise.

So nintendo attempted to go with philps signing a deal with them to allow for the development of 5 zelda titles and unknown number of mario games which only 2 were known about and even allowed them to put it on their up coming system the CDI, in exchange for a disc based system or addon.  Which was how we got the shitty zelda cdi games, and shitty hotell mario games that youtube poop meme came from.  They were approved for release within the deal itself rather than going under a QA process. The system either was the CDI or it was canceled for project 64 plans in the end. It could have easily been just rejected by nintendo for the lack of QA on the units which the CDI had a high failure rate, massive controller issues, and really was marketed as a CD player that could play games too and not a video game console.  Which was something they did commonly with their IPs at the time which is how we also got mario is missing, mario kindergarten, and mario teaches typing.

The Nintendo DD was the result of the Snes DD & famicon DD. All of which was released in japan only. The N64 DD was suppose to be a disc drive orignally not just another disk drive to compete with sony but ran into that hardware manufactor issues again delaying it to the point of near the end of the N64 life span, while PC gaming was growing massively due to windows 95 & 98's growth.  And games like Zelda ocarina of time and mother 3 were to be released on the N64 disc/k drive, but it took too long to come out with a always set goal of just releasing in Japan only at first just like all the other addons they made.

The level of ignorance and lack of research here is factual proof that TheGamer is nothing but fail.

As for your online play bullshit, do some basic research, Nintendo signed a deal with gamespy, THE LEADING ONLINE GAMING MASTER SERVER HOST PROVIDER,  to host numerious games online which most never got because gamespy at the time was hurting massively on the PC market it dominated due to steam, and other online distrobution services and much cheaper foreign hosting options. Gamespy was attempting to up its rates for Wii titles that supported online play massively, and then IGN bought them out and fucked them over which then fucked over what little games were on the Wii with online play which is why we had that pocket of no online play for nearly 2 years till rates were lowered for wii games, and then about a year of pretty much every thing and its mother getting online games, then absolutely NOTHING getting online play except for digital titles that offten included more DLC esc...  On a side note Nintendo made a bandwidth adpater for the gamecube, released it in limited quality and only a few games supported it and it was suppose to be used for online play which it just ended up being a system link addon because yeah.... no online master servers...

NINTENDO DID NOT SHUT DOWN THE SERVERS, IGN DID they shut down gamespy as a WHOLE, which since the Wii depended on gamespy master servers the only way to correct this issue would have been some piggy back patch for each individual game linking to another master server setup exactly like how gamespy was or let it just die. Guess which one wouldn't cost several tens of millions for a dying community?"

Their bashing on the WiiU is just plain stupid as well, it is like they never played half the games on the system. For people that owned the system, almost everyone I have talked to loved it to some degree, but like the switch, and almost every modern game system there is a lack of number of GAMES. Its like they never actually played the thing. Same goes with the Wii. Yes consumers were confused on what it was so were devs. 

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