2/26/2017

Google Chrome Book Installing Google play / Android App Store only on 2017+



There is a over welming amount of articles on this subject, but the truth is there is only a few chromebooks involved with this one being the Acer R 13 found there. You know the most upto date models of specific new releasing chromebooks, not those old ones laying around your house that you more than likely have armed with microlinux distros with cruton and developer mode enabled with only a few gigs left of data to actually do crap with.  No not those like the many guides will click bait you into, shame on you laptopmag, gottobemobile, and various other sites.

Now keep in mind all of them copy Paste from the Official guide, which you can read here: https://support.google.com/chromebook/answer/7021273?hl=en.

If you came here to read how to well I will give my all to try to not copy paste.
Step 1 DAUH
First you will need a 2017 Chrome Book, it may work on some 2016's but it wont all. Then you need a google account to sign into or make one.
Step 2 UPDATE
Then you need to update it to the lastest version, by allowing auto updates and clicking on the update arrow to restart.

STEP 3 Settings and crap
Then you must bring up settings by clicking in the lower bottom right hand corner by your profile picture, then click the gear

Step 4 Your almost there(if option 6 isn't available)
Then click "About Chrome OS", then click more info, then you must click change channel, then you must click the beta bubble dot thing.

Step 5 Herpa(if you did 4)
Then you must reset for update.

Step 6 (where all old chromebooks go to die)
Once reset you must log in, click your profile pic, click the gear, then look for a checkbox saying "Enable Google Play Store on your Chromebook." if you don't see it, it is because google says fuck you, gives you the middle finger, and go die trying to do a unoffical way you read about on some click bait bullshit way that destroys everything you love and hold dear.

Step 7 The Pesants are gone
You shall be asked to agree to some bull crap, agree to it or be assimilated.

Step 8 Follow the yellow brick road
Follow through the wizard till complete, also sign in some place.

Step 9 GO!!!!
Launch the play store from the bottom left corner O shape thing, and searching for play store.

Step 10 You stupid or something?
Install crappy android apps and enjoy it because I can't.

I hope you enjoyed my version better. 

2/23/2017

Why my blog looks like it's from the Early 2000's



Currently I have been hearing "GEE YOUR WEBSITE LOOKS LIKE ITS FROM THE 90s/ Early 2000's. YOU NEED TO UPDATE THE LOOK." Keep in mind I do from time to time streamline the appearances, taking out useless data blocks that no longer work, fix broken links, downsize the banner and make certain graphics more slim so I can fit more data on the page.

But what they are more or less referring to is the fact that my blogs format is setup like a 2000's and 90's website. With a 3 post limit per page. This is important because I have posts like "Sega Genesis Ultimate Portable Game Player: Complete Compatibility list" there is literally hundreds and hundreds of lines of text, meaning longer page load times. I also have both uncompressed images and index color mode brute compressed images.

You see back when I first started this blog it was right after I made a website designed to run on dailup with lightening speed. Meaning everything used web safe color mode at the very least for compression. Some images I was able to get away with far less colors. But the goal was to make it a imaged based site with very little data being used up.

It was a ghetto rigged javascript blogsite that was taken down by the free host for reasons of demanding they remove a security script they added on to the page after the closing tags. Meaning it would break W3C validation syntax which I was trying to go for, and the host service was attacked several times, and they blamed my site for it thus shutting it down, pulling the plug and refusing to let me back up my own website.

Then when moving over to blogspot I noticed that it isn't uncommon for a webpage to take up 3000+ lines of code due to how poorly their templates are coded. Most of the code is entirely unnecessary but made for their visual drag drop system for people who wouldn't other wise know how to make a website.

But realizing that the site looks old, doesn't make me want to use one of these new predesigned concepts. I would increase image quality on things such as the background but in the past I have done that and load times were heavily reduced. This site looks like a 90's website because of how I have to optimize it.  Even with these attempts it still runs slow as crap, so switching over to something like facebook, or tumblr with endless scrolling through my content will definitily bog down the sites load time for users and eat up more data at once with the users.

Granted more than 1/10th my views are quick views from stumbles on the next blog button. It doesn't really help. The majority are for specific posts. Such as "Sega Genesis Ultimate Portable Game Player: Complete Compatibility list"

But the issue isn't a matter of just optimization it is entirely navigation based and based off how people react to scrolling. Scrolling is a bad design but entirely necessary but if someone has to scroll more the more data needs to be loaded, causing slow down. Which I have basically irritated into a new point here, human interaction.  When someone sees a massive scroll bar they may feel intimidated rather than interested, the opposite can be said too where if someone sees a small scroll bar it could be doing the opposite and have a lack of confidence in the bloggers ability to produce content.

Granted I am saying that scrolling is bad while my most popular mosts commonly have long text fields, I understand the irony and flaw with that logic that it doesn't always apply.

I am trying to be informational how ever, it really all depends on who you are targeting with your posts and  how much information you have. A cluster site, meaning multiple roles of information may not work out with my posts, all while a video sharing blogsite it may work very well with because it is videos that take up small areas thus works better out for them.

The other reasons than these benefits is the fact that the 90's / early 2000's web design actually had more functional use rather than just simply looking pretty with a limited 2 color pallet and no soul. Navigation is king, navigation allows you to have more to your blogs than simple blog posts, it allows it to function as a blog with a website on the back burner. Allowing for webstores, simple navigation to certain key things. For instance if I started guide building site for specific games I could put walkthroughs on here just aswell as blogs. Not saying I am going to but it allows for it to navigate to another site easily and allows for simplified navigation that would actually cause my viewers not to get lost, all while having a lot of information, a lot of content rather than just bits and pieces here and there as filler blocks like so many sites do for SEO.





TLDR version/ Conclusion: My site looks old because it needs to run smooth, I think scrolling is bad so I limit the posts to 3(will bump it up to 5 now), and because it works well with posts like this.

I will how ever keep doing things to improve it. Such as creating these pixel art graphics for a majority of my posts using piskel

2/20/2017

Youtube and your chances at being a Success




Youtube is a constant battle field of content, it is way too competitive with many styles of providing content.  Success is a self-defined term in what someone usually has a set goal to reach. In terms of youtube it is $$$ and subs which is only a goal to $$$ which means the goal usually doesn't give a crap about which audience it targets just which ever one will watch content. This is how gaming videos became more of a push by non-gamers and why you have so many non-gamers coming out the wood works via 2007/08 I can't remeber exact dates.

Prior to that was loads of what would now be considered too "nitch" such as glitch videos, demos for clans/groups for people to join.  In which the goal is to form a non-self centered community and meet people who share a common interest and collaberate to reach smaller objectives. But enough about reminising about the past.

You see I didn't start monitization or showing ads prior to 2010 because it didn't align with me, I didn't join youtube to make money like so many other cash cows, I came to provide content to specific people, groups, and just for fun. I felt that google was ripping off content providers which I still do, by displaying ads and paying them only a fraction of a very small percentage of what they make for esitially just doing something they would other wise do for free.

Now if your goal is to get $$$ then the easiest route is the most unethical route.
For instance by providing something like this rainbow like effect lighting effect I could tag this as LGBT effectively misleading a entire audience. Same could be said on youtube with thumbnails. Thumbnails are the first thing seen, having one dealing with what your topic matter is only a good idea if you don't want to be a greedy fool, like 99% of people on the site want to be(Greedy fools). It is why you will see censored porn pics as thumbnails or half naked chicks commonly on them or just pressing issues like donald trumps face for instance.

Your title is also VERY VERY important, if you want that $$$$ you want it to line up with what ever the highest rating adword will be tomarrow which is pointless because unless you can tell the future you can only see today, and by using the one today you are doing the samething as half a dozen other joe smoes. Granted you will get more views than a unquie title by using what ever is highest in searches that day you won't beat the IGN's of the world with click bait they are already thrown to the top as they are kings of it.

Also remember geotagging can be very important for instance tagging a city with low population will get you zero to no views almost outside of no name towns with a decent size population, in which only tourists and self centered locals will look at and see. While popular locations will geotag to these people and possibly show up slightly higher in search results(not by much but if you advertise through campaigning efforts at least once it will skyrocket with fake views that will bring in real views, even googles crap is bots don't be fooled by it).

Once you do all this you need to present a halfbaked content with personality, this fake persona will get you more views so be sure to just clone someone eleses personality that is already popular and you will get plenty of views.

Once you succeed at failing at all of this because you do not have enough money to keep up with the campaign monopoly.  Then you will realize that the goals prior to google buying out youtube seem more feasable and more entertaining and enjoyable.  I will continue to use googles rip off ads system but I really only do so out of desperation that maybe one day I will meet their rediculusly high threshold, which btw since 2010 I am only about 1/3rd the way there from multiple sites, and 2 youtube channels.  So yeah.... Doubtful it will happen in my lifetime.

Making content for nitch audiences can also get you higher viewership simply by being the only one on the block doing something that hasn't been done a billion times before on obscure topic matters, in which requires actual research and maybe development. Keep in mind I am not saying I am unquie in the slightest, just my goals are much smaller with no expectations of success, just failure. Ego is a common enemy of internet fame or just in general. My advice isn't even unquie it is just of a common old shared interest that old youtube was better, and how it was ran was better, and how content was made not for $$$ was better which in some cases is true but in others it isn't. It is my biased, that isn't a excuse in any way for any opposition that is a weapon to use against my point of view. Which isn't going to convince me either way. Not because I think your opinions are shit but because I am biasedily against how youtubes presented now to only promote who is already popular.

Understanding who your target market exactly is plays a critical form in how you want your content to be presented. Just because there is a million others doing the same thing doesn't mean you should do it like the generic idealisms of it. People want soul, they want uniqueness not only from perspectives but from how it is shown.  Remember at the end of the day your videos are your product, they resemble parts of a whole and if you don't care, its ok there is probably a audience that doesn't care either.

Such as all this fluff in this article there are people who don't care for all the meaningless run on ideas, they only care for the topic matter and keypoints to gather more information on how to be successful in their own idealism of what it is without understanding that success is self defined, rather than just a shared idea. In which I just mislead those people here and pulled a underhanded unethical practice just to click bait them here. Which keep in mind I understand that will only be 1/10 viewers that ever see this but hey I have 300 other posts or so, so there is that.

2/04/2017

Compressing Construct2 Games Smaller Than Brute

Kongregate The King's League Odyssey

Let me be straight this isn't some promotional ad for kongregate, I have had issues with them before with c2 projects. I don't normally touch their games due to the fact that often they are just simplistic demos of micro-transaction games, using concepts of grinding in order to have repeat players to what would other wise be simplified sit down single session games with cloned art styles of successful games elsewhere.

The King's League Odyssey at first seems all over the place, First of off the game introduces you to change your game speed during the tutorial. Which is a mistake, the game moves fast as it is at 1x. I wish there was option to make it move slower to be honest because there is the league matches along with a taking over the map game going on, along with quests for resources. The quests are usually stupid easy no matter what that difficulty tells you.  The taking over the map game is rather more difficult where the difficulty is relative to what it claims it is, but once you get to the end of the game it is a down right lie as it is more difficult than the 5 star system allows for. The league matches take importance above all others with set time and you must come in first every time to progress. Which means having all of your team members with the highest states possible which means queing them to train every 3 days in game, which means every minuet or so. You also need crystles to raise their levels to upgrade the units class every 5 levels maxing out at level 10. So each class can only rank up in class 2x. There is multiple options for certain types of unit classes to upgrade to how every.

The quests eat up time from 1 to 5 days. Which if a league match is coming up soon it means you can't do any quests, side missions, random popup missions(which are also timed existance often disapearing within 3 days so about every few minuets and they don't appear again for about an half hour).

Now remember what I said earilier about the game speed. Even on x1 it is still not enough time because of there is no short cut keys and how the navigation works within the menus to go from training 1 character to the next it eats up time, so you can easily miss key important side quests, which can give you unquie characters.

Now keep in mind leveling up your units class will give you states faster than training. So go after them crytstles rather than endless training. Granted yes it is still important to train but take those side missions that give you 120 crystles over worring about your archers HP because more than likely it will be boosted.

Once you get to the end of the game there really is little left to do, other than fight the king, dragon, or endless quests, along with random attacks on your settlements.

Which you will also need to complete the game.

And oh yes there is DLC in this game kongregate advertising tell you it is a free experience. ERRR Wrong it is freemium. Meaning you still have micro-transactions, you just have to grind to get through the game if you don't want to pay.

So basically if you missed something before or want to tank through the game with zero grind get the "Premium pack".

I did how ever enjoy it for the first play through but once I realized what I was doing was wrong, and how I was playing the game wasn't how the developers wanted me to play the game which was put quests above all other things to gather more resources and be the resource hog I am. The grind was the fun, but the training crap wasn't due to how it is setup to eat up more time going from character to character missing side missions with high end rewards that it began to irritate me. The league matches just seemed to get in the way of enjoying the rest of the game.

I enjoyed the endless quests and taking over the map, the dragon battle was nice. I wish there was more to it. I hated the league matches so much because it just became a game of, wait the game decided I can't do anything till this match happens.

I feel conflicted about this game heavily. 

2/03/2017

Construct 3/2 news

So apparently construct 3 is coming out soon, and pricing details have been released, along with price drop for construct2 and construct 3 is going to be a subscription service for $99/y.
If you want to read more about it follow the link here: https://www.scirra.com/blog/183/announcing-construct-3

What this means for my c2 plugins, addons, assets, and templates. Well I will continue support for them until, for up to a year.
IF scirra cuts construct 2 templates, assets, esc, from their storefront the content will still be available on itch.io, in the event that itch.io drops it then I will be looking for a new method or store front. The availability of it will continue when construct 2 is gone for up to 2 years.

I am still working on a few projects, that may use construct 2, Construct 2 is still a decent platform for web base applications and games.  I am finding more ways to do more useful applications. While most people have degraded it to protype only software I found it to be rather useful and ways to create more useful controls and menus systems.

I will not be supporting construct 3 in any way or form, I heavily disagree with their methodology of limiting users to a subscription base service, and I can not support it in any way or form. Even though c2 projects will apparently work in construct 3. I know unity has been doing the same thing. Construct 3 does how ever have a free version. Same as unity but for commercial use I will not be using either tool sets.

I do how ever like the idea that they will be supporting multiple languages, and multiple platforms for their envirorment but I do not like this subscription base fee service and that ultimately ruins it.

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