Tuesday, September 29, 2015

Super Mario Maker Review

Little big planet on steriods with mario, fun as heck. If you own a WiiU pick up this game, you will play it for hours. The only down side is if you start from a sample level won't be able to upload, there are limitations to your levels with enemy number limits but you have to really be trying to make it hard. Other downside is it takes atleast 9 days to unlock everything over time, and it is to learn how to make each item in each stage but it really isn't that hard to do it. The only way around this is to change date on your system to fool it to your 9 days. You only start off with 1 row of items and 2 mario games setups. Amibos do work with it even the zelda smash bros ones.

Other than all that it is fun, and will spend hours just making 1 course some times. Some times minuets depending on length.

Sunday, September 27, 2015

It's the end of the world?

So apparently another end of the world myth created by the churches fell through, and dropped now all of them are claiming that we all should put more faith in God in killing us all, and destroying our world by supporting the same bunch of liars that come up with these "end of the world" theories every year practically, while they shove their believes down everyone elses throats.

I could care less if you worship a rock, a bearded man in the sky, or a idea I don't want to hear about it. Your believes are your believes but when you try to start fear mangling, ruin others lives by telling them to do something or forcing them to do something then you really are the real monster. People like that are sick.....

Bloodmoon's author is a low kind, harvesting money off the fear of others for profit with no remorse for the consequences of their lies, their actions, and their theories as stupid dumb asses read their books and take it to heart. It really isn't their fault so many stupid people read, and agreed with their lies which are so obvious only a nutcase could ever believe in them... To all of those who tried to force this mentality on me, please don't talk to me anymore, because you were wrong, and you can shut up.

Dreamout is out



Purchase Dreamout Template on Scirra store todayhttps://www.scirra.com/store/royalty-free-game-templates/dreamout-menu-games-1305

For only $9.99

This template is a conglomerations of my previous works, massively improved on to allow much more user customization.

This template package contains:

Custom controls package, custom touch controls, on screen controllers, Bo's 200 sound pack, trirectimo, skimbob gone fishing, pool, and cups games. It has a basic platformer starter package including textures, and a starter racing game, along with a load, save game system. A game over screen, a video control menu system to simulate 3d, sound & video options, screen shot manager,achievement system, basic ad setup scripts, a custom mouse cursor with animations, and much much more.


This is the best PC user friendly menu system on scirra's store that allows extreme user customization, this template includes several example games, several pre-created menus for you, and includes a customization menu system to make it over all easier for game development. Which supports sprite fonts(also included), fonts, and sprites for the best appearance.

This menu system even has left & right options, not just select, unselect, and action. This allows for more dynamic functionality such as volume controls, video screen resolution, and much more.


This also includes customization touch controls, which allows the user to edit the placement of their functionary buttons, and allows them to change the appearance of them, along with allowing customization keyboard, and gamepad controls.

Wait there is more


There is more than just one type of menu system with this package, it also includes a interactive video menu  example to present 3d aspects to your other wise 2d game.

All of this webgl free-effects & code, no need to worry about them losing functionality over webgl-less platforms
.
That is 1 amazing menu system with many pre-made menus you can fully customize for your users, a saving/loading system, a  ad system with suggested methods of monitization, amazing pc options & controls, over 200 sound effects, 4 example games, 2 prototype starters, with many spritefonts, sprite assets, backgrounds, much more, and a 3d menu system for a low low price of $9.99.


Don't get ripped off by small over priced menu systems, buy my massive low costing menu system and never feel regret for purchasing a menu system again. Some of my competitors will sell you for a value like this one, $39.99, but you can have the best around for a low cost of $9.99.


Can't afford my Dreamout menu system, then purchase my cheap Adv Menu system here
Only $1.99
You may only have half the functionality of the dream out menu system, but you surely won't be disappointed with its set menu system of basic PC options, and basic keyboard & gamepad customization controls, and a simple screenshot system.

Wednesday, September 23, 2015

Why some games don't have gender options

A lot of games out there do have these options, it doesn't mean that it wasn't cheap, that it was time consuming but it still means there was a lot of effort. To have "gender representation" in a game the game has to have both male and female characters, which for 3d games means either 2 things. Same bones, Same animations, Same options exactly or different animations, different bones, different options.

Animations are scripted recorded movements of joints & bones of a model, the vertexs or points of each face are applied to these bones & joints, this is basic modeling 101. By options I mean if another model attaches itself, like the fallout3 pipboy, the weapons, or ascetics such as a backpack, sometimes clothes. Each one will have to have a vast array of textures. This all means a big amount of time, effort, and money. For games like saints row, this is exactly where a large portion of their budget went.

Having them different means everything must be remade basically, which means everything will take time, money, & effort.

Along with that it depends on weather or not the character is silent or not, if it is, less voice acting, less programming. If it isn't well... yeah... each time a voice sound is played a programmer has to program it, and each sound has to be recorded, most of the time there is a vast array of discarded voice acting sound files that are either unusable or simply never used due to changes in development, some changes may result in more voice acting again more time, more money.

Even the most basic accounting skills should be able to see that  game development isn't cheap, it is very time consuming, and gender representation with all its PC business has no place in gaming. People shouldn't play games based off feeling represented rather a surreal experience that wouldn't happen in everyday life, and well if that is your own reason why "X" game is bad is that it doesn't represent you well then you will miss out on a lot of things.

Games really shouldn't be made to target everyone, they should be available to everyone but not intended for everyone because then you really are making a game for no one.

If you are not spending money, you are spending time, if you are not spending time, or money, you are not spending effort.

Not to mention the whole issue of a story driven game, just think about it, would watchdogs be the same if all the characters genders were swapped? How about Aquaria? Bastion? Yes it would be different, it would directly effect who those games are made for, am I saying games should only be made for one target market? Heck no, I just listed games made for entirely different audiences.

Diveristy amoungst gaming as a whole good, single monotary must please everyones representation in every game is bad, it disrupts creativity, and forces each game to basically be the same.

Cost wise, game story wise, and effort wise it doesn't always make since to play the gender options route and not every game is made for both genders as they can be very different audiences, they don't have to be but they can be.

Sunday, September 20, 2015

Pool game is coming close to being finished kinda. But construct 2 issues kinda.

So far I have gotten most of the code done for the pool game, incorperating various controls, various input methods, and various players has been a bit difficult. Especially for various platforms.

Currently the pool game is soundless, so is various of the games, I have in project dreamout, The other thing missing from the pool game and cups game is a main menu, currently I will have the pool game work with 1 game mode, of 1 team vs 1 team in a single player, 1v1,2v1, 2v2, &  3v1 mode. Currently I am working on the multiplayer menu & incorperating all the amounts of players when it comes to gameplay. I am rather close to a finished result in this regaurds, but sound is the major thing missing, it won't take long and it will be one of the final steps in polishing this up some.

Currently the whole project is getting close to 1120 events, which when looking at what all the code is doing it is easy to see why, especially when you take into consideration that I utilize the function system for my controls, something that should actually make it easier but because of construct 2 developers refusal to actually utilize unknown variables into called functions it makes it difficult to actually do. So instead of having a loop index value being the only difference between two unquie objects code I have to duplicate code regularly.

Example 1:

on p0b0 if pool_cue.pID = 0 simulate movement left on pool_cue

on p1b0 if pool_cuep.ID = 1 simulate movement left on pool_cue
on p2b0 if pool_cuep.ID = 2 simulate movement left on pool_cue
on p3b0 if pool_cuep.ID = 3 simulate movement left on pool_cue

Example 2:
for(int playerID = 0: playerID != playerindexConnected; playerID++)
         on "p"&loopindex("playerID")&"b0" if pool_cue.pID = loopindex("playerID") simulate movement left on pool_cue

What does this mean? Well basically the first example 1 is what I am forced to do because of their restrictions. The second example is what I can't do, but want to do because its simpler, eats up less events, and makes code much easier to read for me, much more cleaner to have 1 complicated piece of code rather than what is there.

I have brought this up countless times to construct 2 development team and all they answer with is will not implement, or update, or patch. Which really boils down to their response with anything till something is totally broken which they restrict rather than fix problems usually. With using construct 2 I have had to more or less work around the engine and everything they do to restrict the users, which is a shame from a game engine. It is a good one when it works right, but it has various performance issues with its objects even with the simplest of objects. You are constantly working around it for better framerates, example: Don't use text objects, spritefonts are better, Don't use spritefonts, sprites are better. Don't use sprites backgrounds are better for processing, Don't use patch, sprites are better. Don't use sprites, tilemaps are better. You will always be working around it in some way.

Issues with video plugin, video plugin has many issues. One of which being you have to use the same video 3x if you want it compatible with the most platforms, as some don't support video formats apparently. This means 3x the file size, so you better learn to compress it real good without losing quality because it re-loads the video each time it has to play.

The debugging tools don't tell you much about the source of any kind of framerate drops, and it becomes very difficult figguring out all the objects causing dropped frames, when you have even more than 10 objects, and sometimes its the code and how it is done to work around construct 2 issues. For instance the fact that there is no way to zoom with the camera, you have to scale the layers or layout(for pause menu's you might want to do just layers same thing with hud concepts you want to keep the same size no matter what). Sometimes it is just simply having too many layers, each layer creates a viewport, each viewport can take up heavy processing especially if you are messing with the scaling which you might be forced into doing, and you will want it to lerp the zoom to create smooth zoom effects.

So often not only do I have to find ways around things but I have to re-optimize the code and simplify it to as much as I can, often this process can take a long while of re-working plenty of code to bring the events down but rather dealing with complications and big bugs from doing this. It can delay a game from being nearly done too being done in years.

Not to mention Dreamout uses third party plugins & offical non-built in plugins made by scirra for various platform support, which are very much incomplete, often creating arrays to work around them.

Wednesday, September 16, 2015

Dreamout: Nes Snes WiiU Touch Controllers



In the past few days I have been working on the touch controls system, improving them, and adding more to them. Right now the user can select between 3 different type of control configurations for touch controls. WiiU buttons, Snes Buttons, and Nes buttons.
Right now the Project has over 1000 events, and it needs some optimization work. Currently I am doing everything webgl free meaning without webgl because of support issues on various platforms with this extremely cross platform project, that allows so much user customization.

As you can see the touch button controls can also be moved around, and saved to a specific location, along with various input methods of customization.

Right now this project has 4 alpha prototype games, and 2 complete games. These examples will be included.


There is also ad support, achievements, Non-user custom mouse cursor(maybe later), touch, mouse, keyboard, gamepad, and much much more. There is sound settings  and video settings as well.

Tuesday, September 15, 2015

construct2 Intel XDK Show how to do it

If Apple & Microsoft were 100 percent honest with us...



After having a Iphone 5 for a few months, this is exactly how it feels. My old android has more games, better games, and most of them I got for penny's because the developers make more off of it percentage wise.




The point of me sharing these videos is to go over how both companies lie, how both abuse their users. But this is only from the average viewers eye, anyone can tell you that they abuse their customers. From a developers standpoint it is even worse, for Apple to develop on a eye phone even if you use something like construct 2, you must own these things: A Iphone($500), a macbook($1500), and a Application Development Licences($99/1year) which requires a lot of $$$.

For Microsoft for windows 8, windows 10, or windows phone it requires Visual Studio, in which they take features like opengl out of older versions and re-put them back in newest versions, and there is no upgrade cost, so for windows 10 you need the newest version. For windows 8 you need vs2012, for 8.1 you need vs2013. For XNA you need 2008, so either you have to be a student and get this stuff for free which you technically are not allowed to use commercially or you need to get the free version which doesn't always have those new features, and you can not use commercially at all. Which means every visual studio is at least $300 easily depending on the package you get.

If you plan on using Microsoft's storefronts it can take 40-30% of each sale easily, along with fees to host your content, upload it, and develop on specific platforms. Like XBL Gold with Creators club for xbox 360, which would end up being $150 a year. Just to be shoved in a corner hidden in concluded menus and lucky to be shown at all without a query search for exact name.


On both sides user data is collected, but so is developer data, it is sent to advertising agencies for specific target marketing to spam ads.Along with that developers can view certain personal data and it collects it on both services on all their storefronts, such as age, gender, and much much more.

Both stores have concluded Terms & Services for both the user, and the developer to put any liability issues entirely on the developer regardless of the issue. They also claim to force collect user data regardless of the settings on either end. Along with that their tools only work for their devices, and operating systems.

Sunday, September 13, 2015

dreamout Daily Progress 9/13/2015

Gorescript for chromebook



Gorescript is a voxel doom clone of doom. It isn't exactly doom but it is clearly heavily inspired.
The game has unquie levels, but its AI isn't, there is red pacman who charges at you, and blue triangle eye that shoots at you.


The levels designed in multipaths to one end for a few levels while others are single pathed, but all of them contain secret areas, much like doom they stand out in discoloration or obvious button placements. For weapons you have a start out weapon, shotguns, and much more later on.

 

The game has performance issues on my chromebook, and playing with a touchpad makes it nearly impossible. I had to turn off various settings in video settings inorder to have 20-30fps.

 

In the time I played this I enjoyed it. The only thing that it could improve on is to allow look controlls with arrow keys, and maybe controller support.

 To download the game just click here: https://chrome.google.com/webstore/detail/gorescript/bbohlinegjlacogbjchanihbiiboabcp?utm_source=chrome-app-launcher-search

Saturday, September 12, 2015

Corruption in Journalism vs gaming journalism.

Take a look at any gaming website like IGN, and count the ads, then go to any nes website count the ads and you will see the number of ads isn't the only sources of income, you will notice a few paid for articles, by a few I mean nearly all. But if you look at gaming websites you will see that anyone that doesn't pay gets negative responses, and those that do are overly positive, yes I realize this is only a theory with no substantial proof. But even the blindest individual should be able to tell there is no middle ground. Then go on the news site, and you will notice a middle grounds, actual news, but lightly detailed with social propaganda of pushing ideas. Corruption is "everywhere" to some but it isn't at the same time.





Thursday, September 10, 2015

dreamout: platformer 9_10_2015




Got some basic platformer with inside transparency effects working. TY Lerp functionality, its math that I don't actually have to do the computer does it for me, but I do understand it lol.... The camera also has lerp functionality going on so that way it isn't solid on the player.

Tuesday, September 8, 2015

Cheap under $600 Gaming PC

So I often have to deal with dumb youtube comments often, and well one was asking me where they could get a gaming pc that can max out 95% of games, well here is one on new egg: http://www.newegg.com/Product/Product.aspx?Item=N82E16883102061

It has a decent CPU, a bleh amount of ram, ram is cheap so yeah can always swap that out, has a ok video card that will max out most games. But it's major fault is its Hard drive space is only 500gb and it only has a dvd drive not a blueray, newegg is offering a free SSD with it though probably in limited numbers.

There is another one with more harddrive space but it has a weaker CPU, and more ram. Everything else is close to the same setup. http://www.newegg.com/Product/Product.aspx?Item=N82E16883102038


For console gamers they might want something that looks like a console, keep in mind the CPU is much weaker....
http://www.newegg.com/Product/Product.aspx?Item=N82E16883229611

It's graphics card is a geforce gtx 750ti so this would be the best GPU out of this selection but one of the worst CPU's.  It is a cheap as heck steam box PC basically, which would be ideal for console gamers. The only issue is it is commonly out of stock on newegg,

Here is another cyberpower steam machine that is labeled as such
It again has a weak cpu but a on par geforce gtx 750 with most of the selection I have picked out.
http://www.cyberpowerpc.com/system/Steam_Machine_I

This one comes with steamOS a linux distro, which lowers the cost of the machine, but has compatiblity issues that have been improving over time, and it won't be long now till it is fully supported by developers.
Because it comes directly from cyberpower though you can customize your order so its price tag of $499.99 can be either increase or decrease, It does take longer process of getting it though because they have to build it for you though.

It isn't difficult to get a good gaming pc due to the fact that the "NEXT GEN" consoles where released so out of date on arrival and the cost of manufacturing hardware has gone so far down due to the out sourcing of jobs in "Merica".


http://www.videocardbenchmark.net/gpu_list.php

http://www.cpubenchmark.net/high_end_cpus.html

Sunday, September 6, 2015

Even Bing Knows it sucks

So I bing searched how bing is amazing and the first result was this. Even bing knows its terrible, oh wait misleading title...... Yep bing is just Amazingly bad at that now isn't it.....

Saturday, September 5, 2015

WiiU Controller: Controller Pro U third party controller intentional design flaw

I currently own a controller Pro U, it acts as a wii mote & classic controller and is shaped like the wiiu's pro controller. Currently my controller is broken, the usb connection isn't solid held pins, they bend quite easily meaning the controller can not charge rendering it entirely useless. Buyers beware this is the biggest fault of the Controller Pro U for wii & wiiu. This means the manufacturer knew about this problem and sent out this faulty product in hope people will continuously buy the same product over the same fault.

10 ways to get any video and website super popular

Disclaimer this is parody.

This guide will totally tell you how to popularize yourself and all the content you make, weather it be a website, blog, youtube video, vine, vimeo, newgrounds, fliiby, and much much much more.


10: Give away/ contests
Have a give away of something people really want, or not what they want but put the word free, and give away, and contest on it and people will come storming into it.

9: How To
Create how to's, tutorials, and various demonstrations on how to do pretty much any thing, the more unique it is the worse it will get in views unless it is something that will eventually be popular like hooking up X game pad to Y device, or something like that. Or you can simply make how to turn on a computer video and some how tell them how to view the video that they are watching while they view the video.

8: Create top 10 lists
This is simple, just look at this page for a example as it is basically a how to mixed with a top 10 format.

7: Regurgitate news/ articles/ medias
This is the act of repeating what another source said, adding one or two bits of comments and maybe possibly providing citation, remember it isn't plagiarism when it's clearly plagiarism.

6: See Monkey Do Monkey
When you see something that is popular on the internet, copy it, word for word, bit from bit, and maybe one day you will realize the empty husk of a body you have from doing this but till then cash in on what exactly others are doing down to the tear, and remember 7.

5: Commentations is easy
Commentations is a skill, a art, something anyone can do, but why bother trying to do it well when you can simply just play the footage, not cite it at all, and just have people watch already popular videos with your face appearing followed by laughing, maybe a joke you took out of a joke book or popular joke you heard before, telling people to follow, subscribe, friend, share, tweet, and view whore your "new creative master piece" out.

4:Parody that isn't parody
Make "Parody"'s of popular works, this is always fun, but hey don't because that takes effort. Instead just slightly alter the work and there you go, slap the word parody on it and hey you have "New content", that is totally yours not anyone else's.

3: Create "Relevent" Titles
You see there is an art to doing a Title for anything, and well if you have it relate to your topic well that might not be pleasing if it is boring. So why not fluff it up. Lie to your viewers on what they are about to view, and heck just tease them within your content about it is that they are looking for with very little effort. This will surely gain your much more views.

2:E-Beg for views
You see many people on the internet grow and expand their audiences by either being adored or hated, when you e-beg for anything you upset both, and get both, if not you just get angry viewers rightfully so if you are not famous enough.

1: Become Famous
You see only the elite select few can become "famous" by becoming famous you are now entitled to DEMAND your viewers give you not only their attention so you can gain ad-revenue based off many of the previous steps, but you can beg your fans for money and lie through your teeth about costs, and play like you are poorer than the average one of them. You could be famous for anything, literally anything. How to become famous you might be asking yourself well you will have to read my non-existent book "How to Become Famous and Beg for Money" for only 123123123123123.12 souls because if I knew the real answer I wouldn't be making this top 10.

Wednesday, September 2, 2015

RIP Lilly beans.....

My cat lilly passed last night, I had to get her put down due to liver failure, here are some photos to remember her by, she was such a good cat, and I miss her so much. I know she would be saying "heeelllrooo" to me now if she could.























































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