Wednesday, April 30, 2014

Mario Kart 8 Uploads to Youtube.

Mario Kart 8 had a big Nintendo Direct for it, 30 minuets long with a lot of details gone through. There were many many announcements but one of the biggest ones is you will be able to upload your highlights directly to youtube. This will allow players to be able to show off their racing skills to more than just Mario Kart 8 players.

I wish Nintendo would have had this built into the WiiU itself rather than just one game though. This would be so useful to show off the games on the WiiU you really don't hear to much about such as the indie titles on it.

Nintendo really should put these functionality in future titles if they are not going to put it in the system itself. Such as Super Smash Bros, and something like this in their Virtual Console Emulation software.

Information gathered from

Sunday, April 27, 2014

WiiU: 5 Obscure cool things to do

Use Sky/Onedrive also some of google drive works

Sky/one drive works perfectly, google drive's text document application works aswell but its powerpoint, and excel don't. The video player for google drive works flawlessly with the youtube player extension. So you have your document creating, and editing down with the WiiU. Google drive video player works exactly like youtubes and video files do play just fine like it.  On the orignal wii you could use the photo channel and play some .mov formatted video files up to whole movies but this took a lot of effort to convert video formats around and hoping that the audio and video doesn't become distorted in the process. They took the photochannel off the WiiU's wii menu and shop.

Play HTML 5 games

Very simplistic HTML5 games that only use arrow keys and touch/mouse click inputs can work for this. The gamepad's dpad works as arrow keys I believe, though I could be wrong  and they might just be registering as a controllers dpad which HTML5 games can use. If you try to use a USB keyboard it will not work for some games, usb keyboards only work when the virtual keyboard comes up. So only a few games will work. I suggest sites like scirra arcade because it is construct 2's hosting site which many people actually make their games for touch screen devices aswell with simplistic controls. Keep in mind not every game does. The major problem with the WiiU's web browser is there is no java and there is no flash player support. With the Wii you had at least flash player 7, but even in the Wii's menu you can not get into that web browser which I personally liked a lot more. Most of the games I have tried though have had performance issues with the web browser as well with HTML5 games.

Watch Google play movies

There are verious methods of watching TV shows and movies. Some of the obvious methods are netflix, hulu, and amazon instant play. But if you purchase movies through google play service it basically gives you access to watch locked out videos on youtube. So you can use the web browser or youtube channel to watch the videos if you sign in. For the channel it requires you to activate it through  and type in a code displayed on your WiiU's gamepad.

Stream PC Games To WiiU/Watching twitchtv streaming

Using various web based streaming services like twitch you can stream it to your WiiU and play pc games with a wireless controller. Unforchently using a remote access web browser software hasn't been a clear cut experience to play the WiiU gamepad with your pc, but it is possibly only with a wireless controller. So yes twitch does work on WiiU's web browser

Upload Screenshots to ANY website

The ability to upload to miiverse is a nice feature, but anytime you try to upload anything from the WiiU it tells you need to be in a game, and it will try to upload a picture any time you are in a game. This being the screen shots. This makes it useful for people who post blogs to get what they want to show done easier without depending on a capture card.

Super Mario Bros. Virtual Console
Screenshot taken on WiiU 4/27/2014

Conclusion of testing

There is so many other things you can do the problem is finding something solid and stable it can do with the system. I have tried so many things, and most came to dead ends. Like using a cloudOS, using google music player, most of the issues directly related to no java or flash player and no movie, or music player applications outside of cloud streaming services which many web based ones run into problems in the web browser. Some things kinda worked and some things plain out just didn't and some worked but it was only because it was limited to a point where it was practically useless like ThePlaceA claims to be a cloudOS when all it is a Javascript based website that emulates a OS for web browsers. It was practically useless besides playing minesweeper on your WiiU.

Thursday, April 17, 2014


Metroid Other M is the Worst game ever I don't care what you metroid fans say it is terrible. The game is repeatively the same difficulty, damn near impossible. The game is filled with actually impossible monsters to kill left and right, filled with very predictible cutscenes, filled with point & click waiting. They want you to look at 1x1pixel of a object at times if not you have to find that 1x1 pixel and they don't give you hints, it happens ANY TIME there is story or plot, I spent probably in total nearly a damn hour looking for those pixels which when a sentance is cut away incomplete or a thought is not expressed this is torcher especially when you are FORCED TO DO THIS to continue, and it happens all of the time I thought the game was broken the first time it happened becuase it happened right when you start your journey. I reset the game 3x to see if it was broken it wasn't. The game is a mess beyond anyone could possibly make. I would even go so far as to say big rigs was less of a mess, and actually felt less broken then this mess. I got up to the metroid queen monster near the end before rage quitting after nearly snapping a wiimote in two at how impossible the boss is. I have never been so angry with how broken a game is, and this game is certainly broken as hell. You would sooner seeing me play ET, Bubsey 3d, and plenty of other bad games than this mess ever again.

Sunday, April 13, 2014

Developers these days, excuses....

Nintendo's WiiU has been under fire from many big time studios and developers for being hard to develop for and weak in performance and power. I find their statements to be false in every way possible. The system is relatively powerful enough to support high quality engines. Along with ease of use engines such as Unity & construct 2. Along with that Nintendo framework which is based on web coding languages. If you are interested in becoming a third party developer click here or interested to learn about Nintendo's web framework.

The problem with most of these developers and their complaints sounds more and more like they either never tried to and want to come up with a excuse or they can not admit when a problem lies on their own work. I remember when develoeprs that were trying to get a game on everything would actually try without complaining. Games like Sim City being on many many different types of PC's each with their own custom built versions. Such as the Tandy build of the game. To day these big time studios are spoiled children, throwing a fir because something either doesn't go their way or they have to put more effort in something so they burn a bridge instead of trying. Developers have become so depended on API's, frameworks, and engines they have forgotten what it is like to make a game without them. I have been lucky enough to start developing games at a time where those engines and tools were always available, but I have not taken them entirely for granted. I still prefer to program games without a API, framework, or aiding tools from time to time. None of which turn out well at all but it makes for practice. Along with that game developers don't consider that their games will have to be optimized to work on even a small array of platforms. Even games that are exclusive don't a ways take that into consideration. For optimization it is more about making the code simpler, removing repeatitive code, and simplifying over complicated code.

Developer seem to forgotten history, they seem to have ignored it, they seem to not care about reason and move tors burning bridges for problems that are of their own doing.

I feel that sometimes learning old methods, and practices are useful, they teach you to make things for hardware long ago, things that would barely run on old machines but on today's machines will run butter smooth. I have attempted to write code in long forgotten languages such as b, assemblers(Not assembly), basic(not visual), and cobol. Just for the sake of learning.

Heck I have even taken it into consideration for this blog to take means to optimize all of the images on it to be low in file sized with indexed color modes limiting color pallets. All in the name of optimizing, unforchently I still can't figure out Dillo web browser optimization other wise I would probably make a custom version of this blog.

Saturday, April 5, 2014

Wiiu Pro Controller Review

Watch the video on youtube here, link, favorite, subscribe, and comment there too.

The WiiU Pro controller is by all means a very good controller, very responsive, and very nice handling. There are a few flaws I would like to cover here that I didn't in the video. I prefer a very nice gripping and I prefer my fingers to never touch each other when holding anything it is just weird to me.
The controller isn't compatible with any wii games, it doesn't function as a classic controller or a replacement for one which is a big let down. The controller is only compatible with a handful of games, and even games that claim to offer support for it often don't actually. Its a shame because I actually like the controller unlike the 360 controller that I only keep around for bad pc ports and developing games and remapping it controls to games I make for direct input controllers to xinput(microsofts crappy standard in which is forced feed with directx). This controller is one of the best I have used despite it being too small of a controller for me. It makes for atleast a very good bluetooth pc controller at its worst, Nintendo needs to software patch the pro controller to function as a classic controller and make it work with any games that classic controllers would work on for WiiU & Wii software because this isn't really working on their machine. Also all menus should be useable with it.

Ouya colored controller faces

watch the video on youtube here 

The official Ouya controller colored face plates have finally arrived after 2 months of delays, and they are wonderful.
The Ouya controllers should have been with these types of faces to begin with because they don't pick up oils off your hands and they look nice. They feel nice aswell instead of the Ouya's standard controller faces feeling like a slippery surface with a texture that only picks up dirt. The Ouya controller face plates have a gridy texture.
I say throw out your old standard ouya controller faces and get these they are a million times better. The two colors I picked where Cyanara, and Wino. You can pick up the faces here:

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